A downloadable asset pack

Although nowhere near finished, this page is to show off how I would go about creating assets intended for a pixelated, low-poly supermarket, including texturing and modelling


The initial concept for this project was based on a childhood nightmare I had set in a supermarket, so I wanted to create an environment based on that same setting. 

The concept for the game that would go with this asset pack was a horror game based within a supermarket, where you have to find a way to escape while avoiding a killer that stalks and hunts you down.

Based on the low down perspective you would have been given, you would have played as a child, meaning shelves would be double your height, and the killer would have been a similar height, making not only the killer but the environment more intimidating.


For the models themselves, I used Blender, whether that was on steam or the standalone app.

The models were very low poly so quite simple to make, such as the cereal box simply being a cube that I elongated and flattened, and the tin of beings being an extruded hexagon


For texturing, I know I wanted to make pixelated textures but I wasn't completely sure how I wanted to go about doing it, I could have made them from scratch, which I initially started with, but I soon found out that I wasn't producing the quality of texture that I wanted and my pixel art skills were terrible, but I soon came around a better method.

Instead of my prior option, I found that I could take pre-existing textures and put them through a website called Piskel, in which I could pixelate the texture to the amount of pixels I wanted to with ease. Then, if there were any imperfection in the texture to correct, or changes I wanted to make to differentiate the texture from its source, I could use the app Krita and its different tools were more than enough to edit my textures



Download

Download
Supermarket Assets.fbx 63 kB
Download
Tins.fbx 23 kB
Download
Fish.fbx 22 kB
Download
Cartons.fbx 25 kB
Download
Cereal Box.fbx 18 kB

Comments

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Great work dude,but plz remember to attach a sticker next time